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NPC_GetVirtualWorld

warning

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description​

Gets the virtual world an NPC is in.

NameDescription
npcidThe ID of the NPC.

Returns​

Returns the virtual world ID, or 0 on error.

Examples​

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkvirtualworld", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

new vw = NPC_GetVirtualWorld(npcid);

SendClientMessage(playerid, 0x00FF00FF, "NPC %d virtual world: %d", npcid, vw);
return 1;
}
return 0;
}

Notes​

warning
  • Virtual worlds allow separation of NPCs and players.
  • NPCs in different virtual worlds cannot see each other.
  • Virtual world 0 is the default world.