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EditAttachedObject

Description

Enter edition mode for an attached object.

NameDescription
playeridThe ID of the player to enter in to edition mode
indexThe index (slot) of the attached object to edit

Returns

1 on success and 0 on failure.

Examples

public OnPlayerSpawn(playerid)
{
SetPlayerAttachedObject(playerid, 0, 1337, 2);
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/edit", true))
{
EditAttachedObject(playerid, 0);
SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: You now edit your attached object on index slot 0!");
return 1;
}
return 0;
}

Notes

namig

You can move the camera while editing by pressing and holding the spacebar (or W in vehicle) and moving your mouse.

opozorilo

Players will be able to scale objects up to a very large or negative value size. Limits should be put in place using OnPlayerEditAttachedObject to abort the edit or clip the scale values.