GetObjectSyncRotation
opozorilo
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Get the sync rotation of an object.
Name | Description |
---|---|
objectid | The ID of the object. |
Returns
Returns the sync rotation of the object as boolean (true
/false
).
Examples
new objectid = CreateObject(...);
new parentid = CreateObject(...);
AttachObjectToObject(objectid, parentid, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, false);
new bool:syncRotation = GetObjectSyncRotation(objectid);
// syncRotation = false
Related Functions
- AttachObjectToObject: Attach object to other object.
- GetPlayerObjectSyncRotation: Get the sync rotation of a player-object.