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IsPlayerCuffed

opozorilo

This function was added in omp v1.1.0.2612 and will not work in earlier versions!

Description​

Checks if the player special action is cuffed.

NameDescription
playeridThe ID of the player to check.

Returns​

Returns true if the player is cuffed, otherwise false.

Examples​

SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);

if (IsPlayerCuffed(playerid))
{
// do something
}