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TextDrawSetShadow

Description

Sets the size of a textdraw's text's shadow.

NameDescription
Text:textidThe ID of the textdraw to set the shadow size of.
shadowSizeThe size of the shadow. 1 is generally used for a normal shadow size. 0 disables the shadow completely.

Returns

true - The function executed successfully.

false - The function failed to execute. The textdraw does not exist.

Examples

new Text:gMyTextdraw;

public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(100.0, 33.0, "Example TextDraw");
TextDrawSetShadow(gMyTextdraw, 1);
return 1;
}

Notes

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The shadow can be cut by the box area if the size is set too big for the area.

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If you want to change the shadow of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.