OnRconCommand
คำอธิบาย
This callback is called when a command is sent through the server console, remote RCON, or via the in-game "/rcon command".
| Name | Description |
|---|---|
| cmd[] | A string containing the command that was typed, as well as any passed parameters. |
ส่งคืน
It is always called first in filterscripts so returning 1 there blocks gamemode from seeing it.
ตัวอย่าง
public OnRconCommand(cmd[])
{
printf("[RCON]: You typed '/rcon %s'!", cmd);
return 0;
}
public OnRconCommand(cmd[])
{
if (!strcmp(cmd, "hello", true))
{
SendClientMessageToAll(0xFFFFFFAA, "Hello World!");
print("You said hello to the world."); // This will appear to the player who typed the rcon command in the chat in white
return 1;
}
return 0;
}
บันทึก
หมายเหตุ
- The /rcon prefix is not included in the cmd parameter when a player types a command. If you use the print function here, it will send a message to both the player who typed the command in-game and the server log.
- This callback is not called if the player is not logged in as an RCON admin. When a player uses /rcon login to log in, this callback will not be called, instead, OnRconLoginAttempt is called. Once logged in as an RCON admin, any subsequent commands will trigger this callback.
warning
In SA-MP, you need to include this callback in a loaded filterscript for it to work. However, this issue was fixed in open.mp.
ฟังก์ชั่นที่เกี่ยวข้องกัน
- IsPlayerAdmin: Checks if a player is logged into RCON.
- OnRconLoginAttempt: Called when an attempt to login to RCON is made.