OnVehicleDamageStatusUpdate
คำอธิบาย
This callback is called when a vehicle element such as doors, tires, panels, or lights change their damage status.
Name | Description |
---|---|
vehicleid | The ID of the vehicle that was changed its damage status. |
playerid | The ID of the player who synced the change in the damage status (who had the car damaged or repaired). |
ส่งคืน
1 - Will prevent other filterscripts from receiving this callback.
0 - Indicates that this callback will be passed to the next filterscript.
มันถูกเรียกในฟิลเตอร์สคริปต์ก่อนเสมอ
ตัวอย่าง
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
// Get the damage status of all the components
new panels, doors, lights, tires;
GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
// Set the tires to 0, which means none are popped
tires = 0;
// Update the vehicle's damage status with unpopped tires
UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
return 1;
}
บันทึก
tip
This does not include vehicle health changes
tip
For some useful functions for working with vehicle damage values, see here.
ฟังก์ชั่นที่เกี่ยวข้องกัน
- GetVehicleDamageStatus: Get the vehicle damage state for each part individually.
- UpdateVehicleDamageStatus: Update the vehicle damage.