OnVehicleDeath
คำอธิบาย
This callback is called when a vehicle is destroyed - either by exploding or becoming submerged in water.
Name | Description |
---|---|
vehicleid | The ID of the vehicle that was destroyed. |
killerid | The ID of the player that reported (synced) the vehicle's destruction (name is misleading). Generally the driver or a passenger (if any) or the closest player. |
ส่งคืน
มันถูกเรียกในฟิลเตอร์สคริปต์ก่อนเสมอ
ตัวอย่าง
public OnVehicleDeath(vehicleid, killerid)
{
new string[64];
format(string, sizeof(string), "Vehicle %i was destroyed. Reported by player %i.", vehicleid, killerid);
SendClientMessageToAll(0xFFFFFFFF, string);
return 1;
}
บันทึก
tip
This callback will also be called when a vehicle enters water, but the vehicle can be saved from destruction by teleportation or driving out (if only partially submerged). The callback won't be called a second time, and the vehicle may disappear when the driver exits, or after a short time.
ฟังก์ชั่นที่เกี่ยวข้องกัน
- SetVehicleHealth: Set the health of a vehicle.