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GameTextForAll

คำอธิบาย​

Shows 'game text' (on-screen text) for a certain length of time for all players.

NameDescription
const string[]The text to be displayed.
timeThe duration of the text being shown in milliseconds.
styleThe style of text to be displayed.

ส่งคืน​

This function always returns 1.

ตัวอย่าง​

public OnPlayerDeath(playerid, killerid, WEAPON:reason)
{
// This example shows a large, white text saying "[playerName] has
// passed away" on everyone's screen, after a player has died or
// has been killed. It shows in text-type 3, for 5 seconds (5000 ms)
new name[24], string[64];
GetPlayerName(playerid, name, 24);

// Format the passed-away message properly, and show it to everyone:
format(string, sizeof(string), "~w~%s has passed away", name);
GameTextForAll(string, 5000, 3);

return 1;
}

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