GetActorHealth
warning
ฟังก์ชั่นนี้ถูกเพิ่มใน SA-MP 0.3.7 และจะไม่ทำงานในเวอร์ชั่นก่อนหน้านี้!
คำอธิบาย
Get the health of an actor.
Name | Description |
---|---|
actorid | The ID of the actor to get the health of. |
&Float:health | A float variable, passed by reference, in to which to store the actor's health. |
ส่งคืน
1 - success
0 - failure (i.e. actor is not created).
NOTE: The actor's health is stored in the specified variable, not in the return value.
ตัวอย่าง
new MyActor;
public OnGameModeInit()
{
MyActor = CreateActor(179, 316.1, -134.0, 999.6, 90.0); // Actor as salesperson in Ammunation
SetActorHealth(MyActor, 100);
new Float:actorHealth;
GetActorHealth(MyActor, actorHealth);
printf("Actor ID %d has %.2f health.", MyActor, actorHealth);
return 1;
}