Skip to main content

GetPVarString

คำอธิบาย

Gets a player variable as a string.

NameDescription
playeridThe ID of the player whose player variable to get.
varnameThe name of the player variable, set by SetPVarString.
&string_returnThe array in which to store the string value in, passed by reference.
lenThe maximum length of the returned string.

ส่งคืน

The length of the string.

ตัวอย่าง

public OnPlayerConnect(playerid,reason)
{
new playerName[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
SetPVarString(playerid, "PlayerName", playerName);
return 1;
}

public OnPlayerDeath(playerid, killerid, WEAPON:reason)
{
new playerName[MAX_PLAYER_NAME+1];
GetPVarString(playerid, "PlayerName", playerName, sizeof(playerName));

printf("%s died.", playerName);
}

บันทึก

tip

If length of string is zero (value not set), string_return text will not be updated or set to anything and will remain with old data, neccesying that you clear the variable to blank value if GetPVarString returns 0 if that behavior is undesired

ฟังก์ชั่นที่เกี่ยวข้องกัน

  • SetPVarString: Set a string for a player variable.
  • SetPVarInt: Set an integer for a player variable.
  • GetPVarInt: Get the previously set integer from a player variable.
  • SetPVarFloat: Set a float for a player variable.
  • GetPVarFloat: Get the previously set float from a player variable.
  • DeletePVar: Delete a player variable.