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GetPlayer3DTextLabelLOS
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the player's 3D text label line-of-sight.
Name | Description |
---|---|
playerid | The ID of the player. |
PlayerText3D:textid | The ID of the player's 3D text label to get the line-of-sight of. |
Returns
Returns the line-of-sight of the player's 3D text label as boolean (false/true).
Examples
new PlayerText3D:playerTextId;
new Float:X, Float:Y, Float:Z;
new bool:testLOS;
GetPlayerPos(playerid, X, Y, Z);
playerTextId = CreatePlayer3DTextLabel(playerid, "Hello\nI'm at your position", 0x008080FF, X, Y, Z, 40.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, true);
testLOS = GetPlayer3DTextLabelLOS(playerid, playerTextId);
// testLOS = true
Related Functions
- SetPlayer3DTextLabelLOS: Sets the player's 3D text label line-of-sight.
- Get3DTextLabelLOS: Gets the 3D text label line-of-sight.