GetPlayerPing
คำอธิบาย
Get the ping of a player. The ping measures the amount of time it takes for the server to 'ping' the client and for the client to send the message back.
Name | Description |
---|---|
playerid | The ID of the player to get the ping of. |
ส่งคืน
The current ping of the player (expressed in milliseconds).
ตัวอย่าง
// Declare an array of all possible timer identifiers for timers for kicking players with
// generally high ping with default value of 0
new
gPlayerPingTimer[MAX_PLAYERS] = {0, ...};
// A constant (nice documentation :))
const
MAX_ACCEPTED_PING = 500;
public OnPlayerConnect(playerid)
{
// Initiate the timer and assign the variable the identifier of the timer
gPlayerPingTimer[playerid] = SetTimerEx("Ping_Timer", 3 * 1000, true, "i", playerid);
}
public OnPlayerDisconnect(playerid, reason)
{
// Kill the timer and reset the value to invalid
KillTimer(gPlayerPingTimer[playerid]);
gPlayerPingTimer[playerid] = 0;
}
// A forwarded function (callback)
forward public Ping_Timer(playerid);
public Ping_Timer(playerid)
{
// Kick player if their ping is more than the generally accepted high ping
if (GetPlayerPing(playerid) > MAX_ACCEPTED_PING)
{
SendClientMessageToAll()
Kick(playerid);
}
return 1;
}
บันทึก
warning
Player's ping may be 65535 for a while after a player connects
ฟังก์ชั่นที่เกี่ยวข้องกัน
- GetPlayerIp: Get a player's IP.
- GetPlayerName: Get a player's name.
- GetPlayerVersion: Get a player's client-version.