GetVehicleVelocity
คำอธิบาย
Get the velocity of a vehicle on the X, Y and Z axes.
Name | Description |
---|---|
vehicleid | The ID of the vehicle to get the velocity of. |
&Float:x | A float variable in to which to store the vehicle's X velocity, passed by reference. |
&Float:y | A float variable in to which to store the vehicle's Y velocity, passed by reference. |
&Float:z | A float variable in to which to store the vehicle's Z velocity, passed by reference. |
ส่งคืน
1: The function was executed successfully.
0: The function failed to execute. This means the vehicle specified does not exist.
The vehicle's velocity is stored in the specified variables.
ตัวอย่าง
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/GetMyCarVelocity", cmdtext) && IsPlayerInAnyVehicle(playerid))
{
new Float:Velocity[3], output[80];
GetVehicleVelocity(GetPlayerVehicleID(playerid), Velocity[0], Velocity[1], Velocity[2]);
format(output, sizeof(output), "You are going at a velocity of X%f, Y%f, Z%f", Velocity[0], Velocity[1], Velocity[2]);
SendClientMessage(playerid, 0xFFFFFFFF, output);
return 1;
}
return 0;
}
บันทึก
tip
This function can be used to retrieve a vehicle's speed (km/h, m/s or mph). For more info look here.
ฟังก์ชั่นที่เกี่ยวข้องกัน
- GetPlayerVelocity: Get a player's velocity.
- SetVehicleVelocity: Set a vehicle's velocity.
- SetPlayerVelocity: Set a player's velocity.