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GetVehicleVelocity

คำอธิบาย

Get the velocity of a vehicle on the X, Y and Z axes.

NameDescription
vehicleidThe ID of the vehicle to get the velocity of.
&Float:xA float variable in to which to store the vehicle's X velocity, passed by reference.
&Float:yA float variable in to which to store the vehicle's Y velocity, passed by reference.
&Float:zA float variable in to which to store the vehicle's Z velocity, passed by reference.

ส่งคืน

1: The function was executed successfully.

0: The function failed to execute. This means the vehicle specified does not exist.

The vehicle's velocity is stored in the specified variables.

ตัวอย่าง

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/GetMyCarVelocity", cmdtext) && IsPlayerInAnyVehicle(playerid))
{
new Float:Velocity[3], output[80];
GetVehicleVelocity(GetPlayerVehicleID(playerid), Velocity[0], Velocity[1], Velocity[2]);
format(output, sizeof(output), "You are going at a velocity of X%f, Y%f, Z%f", Velocity[0], Velocity[1], Velocity[2]);
SendClientMessage(playerid, 0xFFFFFFFF, output);
return 1;
}
return 0;
}

บันทึก

tip

This function can be used to retrieve a vehicle's speed (km/h, m/s or mph). For more info look here.

ฟังก์ชั่นที่เกี่ยวข้องกัน

  • GetPlayerVelocity: Get a player's velocity.
  • SetVehicleVelocity: Set a vehicle's velocity.
  • SetPlayerVelocity: Set a player's velocity.