IsValidPlayerObject
คำอธิบาย
Checks if the given object ID is valid for the given player.
Name | Description |
---|---|
playerid | The ID of the player whose player-object to validate. |
objectid | The ID of the object to validate. |
ส่งคืน
1 if the object exists, 0 if not.
ตัวอย่าง
// Check if an object is valid (exists) before we delete it
if (IsValidPlayerObject(playerid, objectid))
{
DestroyPlayerObject(playerid, objectid);
}
ฟังก์ชั่นที่เกี่ยวข้องกัน
- CreatePlayerObject: Create an object for only one player.
- DestroyPlayerObject: Destroy a player object.
- MovePlayerObject: Move a player object.
- StopPlayerObject: Stop a player object from moving.
- SetPlayerObjectPos: Set the position of a player object.
- SetPlayerObjectRot: Set the rotation of a player object.
- GetPlayerObjectPos: Locate a player object.
- GetPlayerObjectRot: Check the rotation of a player object.
- AttachPlayerObjectToPlayer: Attach a player object to a player.
- CreateObject: Create an object.
- DestroyObject: Destroy an object.
- IsValidObject: Checks if a certain object is vaild.
- MoveObject: Move an object.
- StopObject: Stop an object from moving.
- SetObjectPos: Set the position of an object.
- SetObjectRot: Set the rotation of an object.
- GetObjectPos: Locate an object.
- GetObjectRot: Check the rotation of an object.
- AttachObjectToPlayer: Attach an object to a player.