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NetStats_GetConnectedTime

คำอธิบาย

Gets the amount of time (in milliseconds) that a player has been connected to the server for.

NameDescription
playeridThe ID of the player to get the connected time of.

ส่งคืน

This function returns the amount of time (in milliseconds) that a player has been connected to the server for. 0 is returned if the player is not connected.

ตัวอย่าง

public OnPlayerCommandText(playerid,cmdtext[])
{
if (!strcmp(cmdtext, "/connectedtime"))
{
new szString[144];
format(szString, sizeof(szString), "You have been connected for %i milliseconds.", NetStats_GetConnectedTime(playerid));
SendClientMessage(playerid, -1, szString);
}
return 1;
}

บันทึก

tip

The return value is not reset to zero after changing the game mode (using the RCON command "gmx").

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