SetPVarFloat
คำอธิบาย
Set a float player variable's value.
Name | Description |
---|---|
playerid | The ID of the player whose player variable will be set. |
varname | The name of the player variable. |
float_value | The float you want to save in the player variable. |
ส่งคืน
1: The function was executed successfully.
0: The function failed to execute. Either the player specified is not connected, or the variable name is null or over 40 characters.
ตัวอย่าง
forward SavePos(playerid);
public SavePos(playerid)
{
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z); // Get the players position
SetPVarFloat(playerid,"xpos",x); // Save the float into a player variable
SetPVarFloat(playerid,"ypos",y); // Save the float into a player variable
SetPVarFloat(playerid,"zpos",z); // Save the float into a player variable
return 1;
}
บันทึก
tip
Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect.
ฟังก์ชั่นที่เกี่ยวข้องกัน
- SetPVarInt: Set an integer for a player variable.
- GetPVarInt: Get the previously set integer from a player variable.
- SetPVarString: Set a string for a player variable.
- GetPVarString: Get the previously set string from a player variable.
- GetPVarFloat: Get the previously set float from a player variable.
- DeletePVar: Delete a player variable.