Skip to main content

SetPVarFloat

คำอธิบาย​

Set a float player variable's value.

NameDescription
playeridThe ID of the player whose player variable will be set.
varnameThe name of the player variable.
float_valueThe float you want to save in the player variable.

ส่งคืน​

1: The function was executed successfully.

0: The function failed to execute. Either the player specified is not connected, or the variable name is null or over 40 characters.

ตัวอย่าง​

forward SavePos(playerid);
public SavePos(playerid)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z); // Get the players position
SetPVarFloat(playerid, "xpos", x); // Save the float into a player variable
SetPVarFloat(playerid, "ypos", y); // Save the float into a player variable
SetPVarFloat(playerid, "zpos", z); // Save the float into a player variable
return 1;
}

บันทึก​

หมายเหตุ

Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect.

ฟังก์ชั่นที่เกี่ยวข้องกัน​

  • SetPVarInt: Set an integer for a player variable.
  • GetPVarInt: Get the previously set integer from a player variable.
  • SetPVarString: Set a string for a player variable.
  • GetPVarString: Get the previously set string from a player variable.
  • GetPVarFloat: Get the previously set float from a player variable.
  • DeletePVar: Delete a player variable.