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SetVehicleAngularVelocity

info

This function is in world space not local space. If you want to make local space angular velocity adjustments, you must apply a rotation matrix based on the vehicle rotation quat.

คำอธิบาย

Sets the angular X, Y and Z velocity of a vehicle

NameDescription
vehicleidThe ID of the vehicle to set the velocity of.
Float:XThe amount of velocity in the angular X direction.
Float:YThe amount of velocity in the angular Y direction .
Float:ZThe amount of velocity in the angular Z direction.

ส่งคืน

1: The function executed successfully.

0: The function failed to execute. The vehicle does not exist.

ตัวอย่าง

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/spin", cmdtext))
{
if (IsPlayerInAnyVehicle(playerid))
SetVehicleAngularVelocity(GetPlayerVehicleID(playerid), 0.0, 0.0, 2.0);
return 1;
}
}

บันทึก

warning

This function has no effect on unoccupied vehicles and does not affect trains.

ฟังก์ชั่นที่เกี่ยวข้องกัน

  • SetVehicleVelocity: Set a vehicle's velocity.
  • GetVehicleVelocity: Get a vehicle's velocity.