SetVehicleZAngle
คำอธิบาย
Set the Z rotation (yaw) of a vehicle.
Name | Description |
---|---|
vehicleid | The ID of the vehicle to set the rotation of. |
Float:z_angle | The Z angle to set. |
ส่งคืน
1: The function executed successfully.
0: The function failed to execute. The vehicle specified does not exist.
ตัวอย่าง
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/flip", true) == 0)
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
return 1;
}
return 0;
}
บันทึก
tip
A vehicle's X and Y (pitch and roll) rotation will be reset when this function is used. The X and Y rotations can not be set. This function does not work on unoccupied vehicles (It is believed to be a GTA limitation).
ฟังก์ชั่นที่เกี่ยวข้องกัน
- GetVehicleZAngle: Check the current angle of a vehicle.
- SetVehiclePos: Set the position of a vehicle.