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StopObject

คำอธิบาย

Stop a moving object after MoveObject has been used.

NameDescription
objectidThe ID of the object to stop moving.

ส่งคืน

This function does not return any specific values.

ตัวอย่าง

public OnGameModeInit()
{
new obj;
obj = CreateObject(...);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmd, "/stopobject", true) == 0)
{
StopObject(obj);
return 1;
}
return 0;
}

ฟังก์ชั่นที่เกี่ยวข้องกัน

  • CreateObject: Create an object.
  • DestroyObject: Destroy an object.
  • IsValidObject: Checks if a certain object is vaild.
  • MoveObject: Move an object.
  • SetObjectPos: Set the position of an object.
  • SetObjectRot: Set the rotation of an object.
  • GetObjectPos: Locate an object.
  • GetObjectRot: Check the rotation of an object.
  • AttachObjectToPlayer: Attach an object to a player.
  • CreatePlayerObject: Create an object for only one player.
  • DestroyPlayerObject: Destroy a player object.
  • IsValidPlayerObject: Checks if a certain player object is vaild.
  • MovePlayerObject: Move a player object.
  • StopPlayerObject: Stop a player object from moving.
  • SetPlayerObjectPos: Set the position of a player object.
  • SetPlayerObjectRot: Set the rotation of a player object.
  • GetPlayerObjectPos: Locate a player object.
  • GetPlayerObjectRot: Check the rotation of a player object.
  • AttachPlayerObjectToPlayer: Attach a player object to a player.
  • OnObjectMoved: Called when an object stops moving.