TextDrawBackgroundColor
คำอธิบาย
Adjusts the text draw area background color (the outline/shadow - NOT the box. For box color, see TextDrawBoxColor).
Name | Description |
---|---|
text | The ID of the textdraw to set the background color of |
color | The color that the textdraw should be set to. |
ส่งคืน
This function does not return any specific values.
ตัวอย่าง
new Text:MyTextdraw;
public OnGameModeInit()
{
MyTextdraw= TextDrawCreate(320.0, 425.0, "This is an example textdraw");
TextDrawUseBox(MyTextdraw, 1);
TextDrawBackgroundColor(MyTextdraw, 0xFFFFFFFF); // Set the background color of MyTextdraw to white
return 1;
}
บันทึก
tip
If TextDrawSetOutline is used with size > 0, the outline color will match the color used in TextDrawBackgroundColor. Changing the value of color seems to alter the color used in TextDrawColor
tip
If you want to change the background colour of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.
ฟังก์ชั่นที่เกี่ยวข้องกัน
- TextDrawCreate: Create a textdraw.
- TextDrawDestroy: Destroy a textdraw.
- TextDrawColor: Set the color of the text in a textdraw.
- TextDrawBoxColor: Set the color of the box in a textdraw.
- TextDrawAlignment: Set the alignment of a textdraw.
- TextDrawFont: Set the font of a textdraw.
- TextDrawLetterSize: Set the letter size of the text in a textdraw.
- TextDrawTextSize: Set the size of a textdraw box.
- TextDrawSetOutline: Choose whether the text has an outline.
- TextDrawSetShadow: Toggle shadows on a textdraw.
- TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
- TextDrawUseBox: Toggle if the textdraw has a box or not.
- TextDrawSetString: Set the text in an existing textdraw.
- TextDrawShowForPlayer: Show a textdraw for a certain player.
- TextDrawHideForPlayer: Hide a textdraw for a certain player.
- TextDrawShowForAll: Show a textdraw for all players.
- TextDrawHideForAll: Hide a textdraw for all players.