open.mp | TextDrawSetProportional
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TextDrawSetProportional

Description

Appears to scale text spacing to a proportional ratio. Useful when using TextDrawLetterSize to ensure the text has even character spacing.

NameDescription
textThe ID of the textdraw to set the proportionality of
set1 to enable proportionality, 0 to disable.

Returns

This function does not return any specific values.

Examples

new Text: gMyTextdraw;

public OnGameModeInit()
{
    gMyTextdraw = TextDrawCreate(100.0, 33.0,"Example TextDraw");
    TextDrawSetProportional(gMyTextdraw, 1);
    return 1;
}

Notes

tip

Proportionality is set to 1 by default, you might skip this function if you don't want to disable it. If you want to change the proportionality of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.

Related Functions

  • TextDrawCreate: Create a textdraw.
  • TextDrawDestroy: Destroy a textdraw.
  • TextDrawColor: Set the color of the text in a textdraw.
  • TextDrawBoxColor: Set the color of the box in a textdraw.
  • TextDrawBackgroundColor: Set the background color of a textdraw.
  • TextDrawAlignment: Set the alignment of a textdraw.
  • TextDrawFont: Set the font of a textdraw.
  • TextDrawLetterSize: Set the letter size of the text in a textdraw.
  • TextDrawTextSize: Set the size of a textdraw box.
  • TextDrawSetOutline: Choose whether the text has an outline.
  • TextDrawSetShadow: Toggle shadows on a textdraw.
  • TextDrawUseBox: Toggle if the textdraw has a box or not.
  • TextDrawSetString: Set the text in an existing textdraw.
  • TextDrawShowForPlayer: Show a textdraw for a certain player.
  • TextDrawHideForPlayer: Hide a textdraw for a certain player.
  • TextDrawShowForAll: Show a textdraw for all players.
  • TextDrawHideForAll: Hide a textdraw for all players.

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