AttachPlayerObjectToObject
You can use this function to attach player-objects to other player-objects.
You can use this function to attach player-objects to other player-objects.
Allows players to edit a player-object (position and rotation) with a GUI and their mouse.
Allows you to retrieve the ID of the player-object the player is looking at.
Get the attachment data of a player-object.
Get the attachment offset and rotation of a player-object.
Get the draw distance of a player-object.
Get the material data from an index of the player-object.
Get the material text data from an index of the player-object.
Get the move speed of a player-object.
Get the move target position of a player-object.
Get the move target rotation of a player-object.
Get the sync rotation of a player-object.
Returns the ID of the player-object the player is surfing on.
Checks if a player-object has camera collision enabled. (SetPlayerObjectNoCameraCollision)
Checks if a slot of player-object material is used.
Set the move speed of a player-object.