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GetPlayerAmmo

Description

Gets the amount of ammo in a player's current weapon.

NameDescription
playeridThe ID of the player whose ammo to get.

Returns

The amount of ammo in the player's current weapon.

Examples

ublic OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/myammo", true))
{
new
ammo = GetPlayerAmmo(playerid),
string[32];

format(string, sizeof(string), "Your ammo: %i", ammo);
SendClientMessage(playerid, -1, string);
return 1;
}
return 0;
}

Notes

warning

The ammo can hold 16-bit values, therefore values over 32767 will return erroneous values.