NPC_GetSpecialAction
uyarı
This function was added in omp v1.5.8.3079 and will not work in earlier versions!
Description
Gets the current special action of an NPC.
| Name | Description |
|---|---|
| npcid | The ID of the NPC |
Returns
Returns the special action ID, or SPECIAL_ACTION_NONE if no special action is active.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkspecialaction", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");
if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");
new action = NPC_GetSpecialAction(npcid);
SendClientMessage(playerid, 0x00FF00FF, "NPC %d special action: %d", npcid, action);
return 1;
}
return 0;
}
Notes
- Returns the current special action constant
- Use this to check what action the NPC is currently performing
Related Functions
- NPC_SetSpecialAction: Set NPC special action
- NPC_ClearAnimations: Clear all animations
- NPC_ApplyAnimation: Apply animation to NPC
Related Callbacks
- OnNPCSpawn: Called when NPC spawns