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NPC_GetSpecialAction

cảnh báo

This function was added in omp v1.5.8.3079 and will not work in earlier versions!

Description​

Gets the current special action of an NPC.

NameDescription
npcidThe ID of the NPC

Returns​

Returns the special action ID, or SPECIAL_ACTION_NONE if no special action is active.

Examples​

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkspecialaction", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "You are not debugging a NPC.");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "Invalid NPC.");

new action = NPC_GetSpecialAction(npcid);

SendClientMessage(playerid, 0x00FF00FF, "NPC %d special action: %d", npcid, action);
return 1;
}
return 0;
}

Notes​

  • Returns the current special action constant
  • Use this to check what action the NPC is currently performing