NPC_IsAnyStreamedIn
cảnh báo
This function was added in omp v1.5.8.3079 and will not work in earlier versions!
Description
Checks if an NPC is streamed in for any player on the server.
| Name | Description |
|---|---|
| npcid | The ID of the NPC |
Returns
Returns true if the NPC is streamed in for at least one player, false otherwise.
Examples
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkanystreamedin", true))
{
new bool:anyStreamed = NPC_IsAnyStreamedIn(playerid);
SendClientMessage(playerid, 0x00FF00FF, "Any NPCs streamed in for you: %s", anyStreamed ? "Yes" : "No");
return 1;
}
return 0;
}
Notes
- An NPC is streamed in when it's within a player's streaming range
Related Functions
- NPC_IsStreamedIn: Check if streamed in for specific player
- NPC_SetPos: Set NPC position
- NPC_SetVirtualWorld: Set NPC virtual world
- NPC_SetInterior: Set NPC interior
Related Callbacks
- OnNPCSpawn: Called when NPC spawns