AddStaticPickup
This function adds a 'static' pickup to the game.
This function adds a 'static' pickup to the game.
This function does exactly the same as AddStaticPickup, except it returns a pickup ID which can be used to destroy it afterwards and be tracked using OnPlayerPickUpPickup.
Creates a pickup which will be visible to only one player.
Destroys a pickup created with CreatePickup.
Destroys a player-pickup created with CreatePlayerPickup.
Gets the model ID of a pickup.
Gets the coordinates of a pickup.
Gets the type of a pickup.
Gets the virtual world ID of a pickup.
Gets the model ID of a player-pickup.
Gets the coordinates of a player-pickup.
Gets the type of a player-pickup.
Gets the virtual world ID of a player-pickup.
Hides a pickup for a specific player.
Checks if a pickup is hidden for a specific player.
Checks if a pickup is streamed in for a specific player.
Checks if a player-pickup is streamed in for the player.
Checks if a pickup is valid.
Checks if a player-pickup is valid.
Callback này được gọi khi một người chơi nhặt pickup của người chơi được tạo ra bằng CreatePlayerPickup.
Callback này được gọi khi một pickup của người chơi vào phạm vi tầm nhìn của người chơi.
Callback này được gọi khi một pickup của người chơi rời khỏi phạm vi tầm nhìn của người chơi.
Adjusts the pickup model, type, and position for a specific player.
Sets the model of a pickup.
Sets the position of a pickup.
Sets the type of a pickup.
Sets the virtual world ID of a pickup.
Sets the model of a player-pickup.
Sets the position of a player-pickup.
Sets the type of a player-pickup.
Sets the virtual world ID of a player-pickup.
Shows a pickup for a specific player.