跳到主要内容

Get3DTextLabelAttachedData

注意

这个函数是在omp v1.1.0.2612中添加的,在以前的版本中不起作用!

描述

获取 3D 文本标签的附加数据。

参数名说明
Text3D:textid要获取附加数据的 3D 文本标签 ID
&parentPlayerid用于存储父级玩家 ID 的变量(按引用传递)
&parentVehicleid用于存储父级车辆 ID 的变量(按引用传递)

示例

父级玩家 ID 示例:

new Text3D:gMyLabel;
new parentPlayerid;
new parentVehicleid;

gMyLabel = Create3DTextLabel("你好,我是新来的!", 0x008080FF, 30.0, 40.0, 50.0, 40.0, false);
Attach3DTextLabelToPlayer(gMyLabel, playerid, 0.0, 0.0, 0.7);

Get3DTextLabelAttachedData(gMyLabel, parentPlayerid, parentVehicleid);

父级车辆 ID 示例:

new Text3D:gVehicle3dText[MAX_VEHICLES];
new gVehicleId;

new parentPlayerid;
new parentVehicleid;

gVehicleId = CreateVehicle(510, 0.0, 0.0, 15.0, 5, 0, 120);
gVehicle3dText[gVehicleId] = Create3DTextLabel("示例文本", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, false);
Attach3DTextLabelToVehicle(gVehicle3dText[gVehicleId], gVehicleId, 0.0, 0.0, 2.0);

Get3DTextLabelAttachedData(gVehicle3dText[gVehicleId], parentPlayerid, parentVehicleid);
// 此时parentVehicleid将等于gVehicleId的值

相关函数