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NPC_GetWeaponSkillLevel

注意

这个函数是在omp v1.5.8.3079中添加的,在以前的版本中不起作用!

描述

获取 NPC 的武器技能等级。

参数说明
npcidNPC 的 ID
skill武器技能类型 (WEAPONSKILL)

返回值

返回武器技能等级(0-999),失败时返回 UNKNOWN_WEAPONSKILL

示例

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/checkweaponskill", true))
{
new npcid = PlayerNPC[playerid];
if (npcid == INVALID_NPC_ID)
return SendClientMessage(playerid, 0xFF0000FF, "你没有在调试NPC。");

if (!NPC_IsValid(npcid))
return SendClientMessage(playerid, 0xFF0000FF, "无效的NPC。");

new pistol = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_PISTOL);
new silenced = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_PISTOL_SILENCED);
new deagle = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_DESERT_EAGLE);
new shotgun = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_SHOTGUN);
new micro = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_MICRO_UZI);
new mp5 = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_MP5);
new ak47 = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_AK47);
new m4 = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_M4);
new sniper = NPC_GetWeaponSkillLevel(npcid, WEAPONSKILL_SNIPERRIFLE);

SendClientMessage(playerid, 0x00FF00FF, "NPC %d 的武器技能:", npcid);
SendClientMessage(playerid, 0xFFFFFFFF, "手枪:%d 消音手枪:%d 沙漠之鹰:%d 霰弹枪:%d", pistol, silenced, deagle, shotgun);
SendClientMessage(playerid, 0xFFFFFFFF, "微型冲锋枪:%d MP5:%d AK47:%d M4:%d 狙击枪:%d", micro, mp5, ak47, m4, sniper);
return 1;
}
return 0;
}

注意事项

  • 武器技能影响准确度和射击行为
  • 技能等级范围从 0(差)到 999(杀手级)
  • 若 NPC 无效或技能类型无效,则返回 UNKNOWN_WEAPONSKILL

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