GetPlayerClass
注意
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Get the class data.
| Name | Description | 
|---|---|
| classid | The class id to get data from. | 
| &team | A variable in which to store the team in, passed by reference. | 
| &skin | A variable in which to store the skin in, passed by reference. | 
| &Float:spawnX | A float variable in which to store the X coordinate in, passed by reference. | 
| &Float:spawnY | A float variable in which to store the Y coordinate in, passed by reference. | 
| &Float:spawnZ | A float variable in which to store the Z coordinate in, passed by reference. | 
| &Float:angle | A float variable in which to store the angle coordinate in, passed by reference. | 
| &WEAPON:weapon1 | A variable in which to store the weapon1 in, passed by reference. | 
| &ammo1 | A variable in which to store the ammo1 in, passed by reference. | 
| &WEAPON:weapon2 | A variable in which to store the weapon2 in, passed by reference. | 
| &ammo2 | A variable in which to store the ammo2 in, passed by reference. | 
| &WEAPON:weapon3 | A variable in which to store the weapon3 in, passed by reference. | 
| &ammo3 | A variable in which to store the ammo3 in, passed by reference. | 
Examples
new
    classid = 10,
    team,
    skin,
    Float:spawnX,
    Float:spawnY,
    Float:spawnZ,
    Float:angle,
    WEAPON:weapon1,
    ammo1,
    WEAPON:weapon2,
    ammo2,
    WEAPON:weapon3,
    ammo3;
GetPlayerClass(classid, team, skin, spawnX, spawnY, spawnZ, angle, weapon1, ammo1, weapon2, ammo2, weapon3, ammo3);
printf("[Class id %d data]\n\
    team: %d\n\
    skin: %d\n\
    spawnX: %f\n\
    spawnY: %f\n\
    spawnZ: %f\n\
    angle: %f\n\
    weapon1: %d\n\
    ammo1: %d\n\
    weapon2: %d\n\
    ammo2: %d\n\
    weapon3: %d\n\
    ammo3: %d", 
    classid, team, skin, spawnX, spawnY, spawnZ, angle, weapon1, ammo1, weapon2, ammo2, weapon3, ammo3);
Related Functions
- AddPlayerClass: Adds a class.
- AddPlayerClassEx: Add a class with a default team.
- GetAvailableClasses: Get the number of classes defined.