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PlayerTextDrawSetPreviewRot

Description​

Sets the rotation and zoom of a 3D model preview player-textdraw.

NameDescription
playeridThe ID of the player whose player-textdraw to change.
PlayerText:textidThe ID of the player-textdraw to change.
Float:rotXThe X rotation value.
Float:rotYThe Y rotation value.
Float:rotZThe Z rotation value.
Float:zoomThe zoom value, default value 1.0, smaller values make the camera closer and larger values make the camera further away.

Returns​

This function does not return any specific values.

Examples​

new PlayerText:gMyTextdraw[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
gMyTextdraw[playerid] = CreatePlayerTextDraw(playerid, 320.0, 240.0, "_");
PlayerTextDrawFont(playerid, gMyTextdraw[playerid], TEXT_DRAW_FONT_MODEL_PREVIEW);
PlayerTextDrawUseBox(playerid, gMyTextdraw[playerid], 1);
PlayerTextDrawBoxColor(playerid, gMyTextdraw[playerid], 0x000000FF);
PlayerTextDrawTextSize(playerid, gMyTextdraw[playerid], 40.0, 40.0);
PlayerTextDrawSetPreviewModel(playerid, gMyTextdraw[playerid], 411);
PlayerTextDrawSetPreviewRot(playerid, gMyTextdraw[playerid], -10.0, 0.0, -20.0, 1.0);

PlayerTextDrawShow(playerid, gMyTextdraw[playerid]);
return 1;
}

Notes​

注意

The textdraw MUST use the font type TEXT_DRAW_FONT_MODEL_PREVIEW and already have a model set in order for this function to have effect.