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TextDrawUseBox

Description

Toggle whether a textdraw uses a box or not.

NameDescription
Text:textidThe ID of the text textdraw to toggle the box of.
bool:enableBox'true' to show a box or 'false' to not show a box.

Returns

true - The function executed successfully.

false - The function failed to execute. This means the textdraw specified does not exist.

Examples

new Text:gMyTextdraw;

public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(100.0, 33.0, "Example TextDraw");
TextDrawUseBox(gMyTextdraw, true); // Toggle box ON
return 1;
}

Notes

提示

If the textdraw is already shown, it must be re-shown (TextDrawShowForAll/TextDrawShowForPlayer) to show the changes of this function.