Get3DTextLabelAttachedData
注意
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Gets the 3D text label attached data.
Name | Description |
---|---|
Text3D:textid | The ID of the 3D text label to get the attached data of. |
&parentPlayerid | A variable into which to store the parentPlayerid, passed by reference. |
&parentVehicleid | A variable into which to store the parentVehicleid, passed by reference. |
Examples
An example for parentPlayerid:
new Text3D:gMyLabel;
new parentPlayerid;
new parentVehicleid;
gMyLabel = Create3DTextLabel("Hello, I am new here!", 0x008080FF, 30.0, 40.0, 50.0, 40.0, false);
Attach3DTextLabelToPlayer(gMyLabel, playerid, 0.0, 0.0, 0.7);
Get3DTextLabelAttachedData(gMyLabel, parentPlayerid, parentVehicleid);
An example for parentVehicleid:
new Text3D:gVehicle3dText[MAX_VEHICLES];
new gVehicleId;
new parentPlayerid;
new parentVehicleid;
gVehicleId = CreateVehicle(510, 0.0, 0.0, 15.0, 5, 0, 120);
gVehicle3dText[gVehicleId] = Create3DTextLabel("Example Text", 0xFF0000AA, 0.0, 0.0, 0.0, 50.0, 0, false);
Attach3DTextLabelToVehicle(gVehicle3dText[gVehicleId], gVehicleId, 0.0, 0.0, 2.0);
Get3DTextLabelAttachedData(gVehicle3dText[gVehicleId], parentPlayerid, parentVehicleid);
// The `parentVehicleid` will be the value of 'gVehicleId'
Related Functions
- Attach3DTextLabelToPlayer: Attach a 3D text label to a player.
- Attach3DTextLabelToVehicle: Attaches a 3D Text Label to a specific vehicle.
- GetPlayer3DTextLabelAttachedData: Gets the player 3D text label attached data.