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TogglePlayerClock
Description
Toggle the in-game clock (top-right corner) for a specific player. When this is enabled, time will progress at 1 minute per second. Weather will also interpolate (slowly change over time) when set using SetWeather/SetPlayerWeather.
Name | Description |
---|---|
playerid | The player whose clock you want to enable/disable |
bool:toggle | 'true' to show and 'false' to hide. Hidden by default. |
Returns
true - The function executed successfully.
false - The function failed to execute. The specified player does not exist.
Examples
public OnPlayerConnect(playerid)
{
TogglePlayerClock(playerid, true); // Show the clock
return 1;
}
Notes
tip
- Time is not synced with other players! Time can be synced using SetPlayerTime.
- Time will automatically advance 6 hours when the player dies.
Related Functions
- GetPlayerTime: Get the time of a player.
- SetPlayerTime: Set a player's time.
- SetWorldTime: Set the global server time.