warning Not Translated
This page has not been translated into the language that your browser requested yet. The English content is being shown as a fallback.
If you want to contribute a translation for this page then please click here.
Lag Compensation
Lag compensation for fired bullets is enabled by default on SA-MP servers.
It can be toggled using the lagcompmode
server variable in server.cfg or game.lag_compensation_mode
in config.json.
Setting it to 0 will disable lag compensation completely and players will have to lead their shots (fired ahead of targets).
Disabling Lag Compensation will prevent OnPlayerWeaponShot from being called.
This variable can only be set in server.cfg or config.json.