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PlayerTextDrawIsBox
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Checks if a player-textdraw is box.
Parameters
Name | Description |
---|---|
playerid | The ID of the player. |
Text:textid | The ID of the player-textdraw to check. |
Return Values
Returns true if the player-textdraw is box, otherwise false.
Example Usage
new PlayerText:welcomeText[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
welcomeText[playerid] = CreatePlayerTextDraw(playerid, 40.0, 140.0, "_~N~Welcome!~N~_");
PlayerTextDrawUseBox(playerid, welcomeText[playerid], true); // Toggle box ON
PlayerTextDrawBoxColor(playerid, welcomeText[playerid], 0x00000066); // Set the box color to a semi-transparent black
PlayerTextDrawShow(playerid, welcomeText[playerid]);
if (PlayerTextDrawIsBox(playerid, welcomeText[playerid]))
{
// Player-Textdraw is box
}
else
{
// Player-Textdraw is not box
}
return 1;
}
Related Functions
- PlayerTextDrawCreate: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.
- IsPlayerTextDrawVisible: Checks if a player-textdraw is shown for the player.
- IsValidPlayerTextDraw: Checks if a player-textdraw is valid.