warning Not Translated
This page has not been translated into the language that your browser requested yet. The English content is being shown as a fallback.
If you want to contribute a translation for this page then please click here.
TextDrawBackgroundColour
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Adjusts the text draw area background colour (the outline/shadow - NOT the box. For box colour, see TextDrawBoxColour).
Name | Description |
---|---|
Text:textid | The ID of the textdraw to set the background colour of |
backgroundColour | The colour that the textdraw should be set to. |
Returns
This function does not return any specific values.
Examples
new Text:gMyTextdraw;
public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(320.0, 425.0, "This is an example textdraw");
TextDrawUseBox(gMyTextdraw, true);
TextDrawBackgroundColour(gMyTextdraw, 0xFFFFFFFF); // Set the background colour of gMyTextdraw to white
return 1;
}
Notes
tip
If TextDrawSetOutline is used with size > 0, the outline colour will match the colour used in TextDrawBackgroundColour. Changing the value of colour seems to alter the colour used in TextDrawColour.
tip
If you want to change the background colour of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.
Related Functions
- TextDrawCreate: Create a textdraw.
- TextDrawDestroy: Destroy a textdraw.
- TextDrawColour: Set the colour of the text in a textdraw.
- TextDrawBoxColour: Set the colour of the box in a textdraw.
- TextDrawAlignment: Set the alignment of a textdraw.
- TextDrawFont: Set the font of a textdraw.
- TextDrawLetterSize: Set the letter size of the text in a textdraw.
- TextDrawTextSize: Set the size of a textdraw box.
- TextDrawSetOutline: Choose whether the text has an outline.
- TextDrawSetShadow: Toggle shadows on a textdraw.
- TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
- TextDrawUseBox: Toggle if the textdraw has a box or not.
- TextDrawSetString: Set the text in an existing textdraw.
- TextDrawShowForPlayer: Show a textdraw for a certain player.
- TextDrawHideForPlayer: Hide a textdraw for a certain player.
- TextDrawShowForAll: Show a textdraw for all players.
- TextDrawHideForAll: Hide a textdraw for all players.