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RemovePlayerAttachedObject

Description

Remove an attached object from a player.

NameDescription
playeridThe ID of the player to remove the object from.
indexThe index of the object to remove (set with SetPlayerAttachedObject).

Returns

1 on success, 0 on failure.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strmp(cmdtext, "/remove", true)) // Remove Attached Objects
{
for (new i = 0; i < MAX_PLAYER_ATTACHED_OBJECTS; i++)
{
if (IsPlayerAttachedObjectSlotUsed(playerid, i))
{
RemovePlayerAttachedObject(playerid, i);
}
}
return 1;
}
return 0;
}