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GetGameText
warning
This function was added in omp v1.1.0.2612 and will not work in earlier versions!
Description
Returns all the information on the given game text style.
Name | Description |
---|---|
playerid | The ID of the player to get the rotation of. |
style | The style of text to get the data for. |
message[] | Return array for the text string. |
len = sizeof (message) | Size of the output. |
time | The time the gametext was originally shown for. |
remaining | How much of that time is still remaining. |
Returns
true - The function was executed successfully.
false - The function failed to execute. This means the player specified does not exist or the style is invalid.
Examples
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid, "Welcome to the server!", 5000, 3);
new
message[32],
time,
remaining;
GetGameText(playerid, 3, message, sizeof(message), time, remaining);
// message = "Welcome to the server!"
// time = 5000
return 1;
}
Related Functions
- GameTextForPlayer: Display gametext to a player.
- HideGameTextForPlayer: Stop showing a gametext style to a player.
- GameTextForAll: Display gametext to all players.
- HideGameTextForAll: Stop showing a gametext style for all players.
- HasGameText: Does the player currently have text in the given gametext style displayed?