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OnPlayerPickupStreamIn

vigyázat

This callback was added in omp v1.1.0.2612 and will not work in earlier versions!

Description

This callback is called when a player-pickup enters the visual range of the player.

NameDescription
pickupidThe ID of the player-pickup, returned by CreatePlayerPickup
playeridThe ID of the player that player-pickup enters the visual range.

Returns

It is always called first in gamemode.

Examples

new g_PlayerPickupHealth[MAX_PLAYERS];

public OnPlayerConnect(playerid)
{
g_PlayerPickupHealth[playerid] = CreatePlayerPickup(playerid, 1240, 2, 2009.8474, 1218.0459, 10.8175);
return 1;
}

public OnPlayerPickupStreamIn(pickupid, playerid)
{
if (pickupid == g_PlayerPickupHealth[playerid])
{
printf("g_PlayerPickupHealth is streamed in for player id %d", playerid);
}
return 1;
}

The following callbacks might be useful, as they're related to this callback in one way or another.

The following functions might be useful, as they're related to this callback in one way or another.