SetPlayerSkin
คำอธิบาย
Set the skin of a player. A player's skin is their character model.
Name | Description |
---|---|
playerid | The ID of the player to set the skin of. |
skinid | The skin the player should use. |
ส่งคืน
1: The function executed successfully.
0: The function failed to execute. This means the player specified does not exist.
Note that 'success' is reported even when skin ID is invalid (not 0-311, or 74), but the skin will be set to ID 0 (CJ).
ตัวอย่าง
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/fireman", true) == 0)
{
// Set the player's skin to ID 277, which is a fireman.
SetPlayerSkin(playerid, 277);
return 1;
}
return 0;
}
stock SetPlayerSkinFix(playerid, skinid)
{
new
Float:tmpPos[4],
vehicleid = GetPlayerVehicleID(playerid),
seatid = GetPlayerVehicleSeat(playerid);
GetPlayerPos(playerid, tmpPos[0], tmpPos[1], tmpPos[2]);
GetPlayerFacingAngle(playerid, tmpPos[3]);
if (skinid < 0 || skinid > 299) return 0;
if (GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_DUCK)
{
SetPlayerPos(playerid, tmpPos[0], tmpPos[1], tmpPos[2]);
SetPlayerFacingAngle(playerid, tmpPos[3]);
TogglePlayerControllable(playerid, 1); // preventing any freeze - optional
return SetPlayerSkin(playerid, skinid);
}
else if (IsPlayerInAnyVehicle(playerid))
{
new
tmp;
RemovePlayerFromVehicle(playerid);
SetPlayerPos(playerid, tmpPos[0], tmpPos[1], tmpPos[2]);
SetPlayerFacingAngle(playerid, tmpPos[3]);
TogglePlayerControllable(playerid, 1); // preventing any freeze - important - because of doing animations of exiting vehicle
tmp = SetPlayerSkin(playerid, skinid);
PutPlayerInVehicle(playerid, vehicleid, (seatid == 128) ? 0 : seatid);
return tmp;
}
else
{
return SetPlayerSkin(playerid, skinid);
}
}
บันทึก
Known Bug(s): If a player's skin is set when they are crouching, in a vehicle, or performing certain animations, they will become frozen or otherwise glitched. This can be fixed by using TogglePlayerControllable. Players can be detected as being crouched through GetPlayerSpecialAction (SPECIAL_ACTION_DUCK). Other players around the player may crash if he is in a vehicle or if he is entering/leaving a vehicle. Setting a player's skin when he is dead may crash players around him. Breaks sitting on bikes.
ฟังก์ชั่นที่เกี่ยวข้องกัน
- GetPlayerSkin: Get a player's current skin.
- SetSpawnInfo: Set the spawn setting for a player.