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SetPVarInt

Description

Set an integer player variable.

NameDescription
playeridThe ID of the player whose player variable will be set.
const pvar[]The name of the player variable.
valueThe integer to be set.

Returns

true - The function was executed successfully.

false - The function failed to execute. Either the player specified is not connected, or the variable name is null or over 40 characters.

Examples

// set GetPlayerMoney the value of player variable named "Money"
SetPVarInt(playerid, "Money", GetPlayerMoney(playerid));

// will print money that player has
printf("money: %d", GetPVarInt(playerid, "Money"));

Notes

tanács

Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect.