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SetPVarInt
Description
Set an integer player variable.
Name | Description |
---|---|
playerid | The ID of the player whose player variable will be set. |
const pvar[] | The name of the player variable. |
value | The integer to be set. |
Returns
true - The function was executed successfully.
false - The function failed to execute. Either the player specified is not connected, or the variable name is null or over 40 characters.
Examples
// set GetPlayerMoney the value of player variable named "Money"
SetPVarInt(playerid, "Money", GetPlayerMoney(playerid));
// will print money that player has
printf("money: %d", GetPVarInt(playerid, "Money"));
Notes
tip
Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect.
Related Functions
- GetPVarInt: Get the previously set integer from a player variable.
- SetPVarString: Set a string for a player variable.
- GetPVarString: Get the previously set string from a player variable.
- SetPVarFloat: Set a float for a player variable.
- GetPVarFloat: Get the previously set float from a player variable.
- DeletePVar: Delete a player variable.